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| Poser Models for all to use {Some nudity in this thread} Question: How do you get a good clean image in wireframe view. I can't seem to render in this view without Poser adding the texture. The only way I have been able to do it is to take a screeshot and work with it in PS. Is there a better way that I am missing? BTW great image there Erik - I like it a lot. ![]() |
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| Poser Models for all to use {Some nudity in this thread} You can't render the wireframe. In the Render Options, click on New Window and set the desired image resolution as well as window size. Don't forget anti-alais. Click OK Export the window image - File>Export> Image. vee |
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| Poser Models for all to use {Some nudity in this thread} I wanted to share this with you all, a potrtrait rendered in Poser, I wish that I could take credit for the texture but not! Texture by lisbeth and Victoria 2 by DAZ - it was a study in lighting(by me) hope you enjoy |
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| Poser Models for all to use {Some nudity in this thread} You're coming very close to real life. Perhaps desaturate the colours a tad...my idea. BUT: I need help&information with Poser: 1/ I noticed that the Poser Runtime, and more specifically the Libraries folder contains an awful lot of things i will never use. Is it safe to delete them? (Yes, I might try it out myself by doing so after backing up the Runtime folder) 2/ *the* question: Under all normal circumstances, the horizon is at the height of the eyes. Yet, in Poser, it's about the height of the knees. I tried to change that (must add I prefer a focal of 100 to 200) but it seems to be very hard to do...should I read the manual for it (it's one of the most confusing manuals I ever read as it lacks professionality and structure) or can someone help me out? I can place lights, but that main camera is problematic! To make it more clear: when I show the horizon line (display menu), it nestles itself halfway my image window/work space. And any artists knows that this is something that all traditional rules of composition say one should avoid at all costs. So all I want to do, is be able to move this horizon to where I want it, so that I can see my full figure, AND use my full workspace instead of the bottom half. Most people won't even care, but the first thing you do when composing an image is setting an horizon. It's as important as choosing a key when you want to compose any piece of music. |
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