Thanks Hoogleman for response. Neither 1.5, 1,5, 1:5, "1:5" worked, but I thought about idea of counting frames and I wrote this:
Code:
frames = timeToFrames(t = time + thisComp.displayStartTime, fps = 1.0 / thisComp.frameDuration, isDuration = false);
timeToStart =31;
if (frames> timeToStart){
a = wiggle(3,100);
[a[0],value[1],value[2]];
}else{
value;
}
So now I check how many frames have passed, if my composition frame rate is 15 frames per second I can easily calculate the start time of wiggle.
Example: 30 / 15 = 2 after 2 seconds wiggle will start.
Example: 35 / 15 = 2 after 2,(3) seconds wiggle will start and so on...