+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 12
  1. #1
    Newbie
    Join Date
    Mar 2010
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Bend picture for follow a shape

    hi everybody what's up???
    i have a picture of my back i would like to stick on it a picture of my HS mascotte , i found a tutorial for make it like a tatoo (awesome) but is there a way for bend the picture in the way it follows the shape of my back? becuase without it it looks really fake

  2. #2
    Senior Member
    Join Date
    Mar 2009
    Location
    Russia
    Posts
    191
    Thanks
    1
    Thanked 18 Times in 17 Posts

    Smile

    I think, the best way in your case is to use Liquify tool. To begin with go to Channels pallete and choose the channel with the best contrast. Make a copy of it. Go back to RGB channel and to your mascot layer. Now go to Filter->Liquify... For mask choose the copy of the channel you've created. Grab the Forward Warp Tool, choose a fairly big brush and paint over your tatoo upwards or sidewards. Your tatoo should distort according to the bends on the channel. Experiment freely with different options and don't forget about Reconstruct tool to undo.

  3. #3
    Newbie
    Join Date
    Mar 2010
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts
    holy cow i m not a newbie with PS but u said pro stuff! ok i will try i think it will be hard follow all the shape of the back :S

  4. #4
    Guru
    Join Date
    Mar 2010
    Location
    Mesa, Arizona
    Posts
    980
    Thanks
    0
    Thanked 60 Times in 59 Posts
    The displace filter would work best. Filter-Distort-Displace. Google for a tutorial in it.

  5. #5
    Senior Member
    Join Date
    Mar 2009
    Location
    Russia
    Posts
    191
    Thanks
    1
    Thanked 18 Times in 17 Posts

    Smile

    Of course you can use Displace filter. But as of the time Liquify came to the scene I found it much more usefull.

    Filter-Distort-Displace is hardly the best choice. Filter->Liquify... gives you much more control and options. Just for example, other than just shift the tatoo on giordi's back it can bloat it on upper areas and pucker it inside of the folders. While Displace only does just what it's name implies - displace. That is - move pixels around. It's just a hell of the task to simulate bloat or spherize effect with Displace filter, just try it sometime Surely the Liquify tool is much more straightforward, precise, fault-forgiven and user-friendly.You yourself decide what and where and how much to distort. And the mask of the channel constrains your distortion just the right way.

  6. #6
    Guru
    Join Date
    Mar 2010
    Location
    Mesa, Arizona
    Posts
    980
    Thanks
    0
    Thanked 60 Times in 59 Posts
    Quote Originally Posted by SCTRWD View Post
    Of course you can use Displace filter. But as of the time Liquify came to the scene I found it much more usefull.

    Filter-Distort-Displace is hardly the best choice. Filter->Liquify... gives you much more control and options. Just for example, other than just shift the tatoo on giordi's back it can bloat it on upper areas and pucker it inside of the folders. While Displace only does just what it's name implies - displace. That is - move pixels around. It's just a hell of the task to simulate bloat or spherize effect with Displace filter, just try it sometime Surely the Liquify tool is much more straightforward, precise, fault-forgiven and user-friendly.You yourself decide what and where and how much to distort. And the mask of the channel constrains your distortion just the right way.
    Filter-distort-displace...Try this using liquify, and see how long it takes:

  7. #7
    Guru
    Join Date
    Jul 2009
    Location
    right in front of you
    Posts
    5,513
    Thanks
    20
    Thanked 123 Times in 120 Posts
    LOL .....just LOL

  8. #8
    Senior Member
    Join Date
    Mar 2009
    Location
    Russia
    Posts
    191
    Thanks
    1
    Thanked 18 Times in 17 Posts
    This image just proves my point. Just take a look at it. The line of sight is right at the nostrils level. So the flag lines should bend down under the nose, be alomost straight at the nose levels and bend up above the nose. The way they are they don't look natural. No way Displace will do it.

    As for the time, I think using Liquify will take no longer then your Displace. Let's not fool anybody - your Displace has taken quite a number of tries and probes and undos before you found the right parameters. I think you missed the key moment I talked about in my post - the Mask. The Mask is the most essential part of it.

  9. #9
    Guru
    Join Date
    Mar 2010
    Location
    Mesa, Arizona
    Posts
    980
    Thanks
    0
    Thanked 60 Times in 59 Posts
    Quote Originally Posted by SCTRWD View Post
    This image just proves my point. Just take a look at it. The line of sight is right at the nostrils level. So the flag lines should bend down under the nose, be alomost straight at the nose levels and bend up above the nose. The way they are they don't look natural. No way Displace will do it.

    As for the time, I think using Liquify will take no longer then your Displace. Let's not fool anybody - your Displace has taken quite a number of tries and probes and undos before you found the right parameters. I think you missed the key moment I talked about in my post - the Mask. The Mask is the most essential part of it.
    Whatever tool works best for you is certainly what you should use. In this case this was the first and only application of displace. Did I get lucky? Perhaps, but also knowing how it works and how to use it speeds things up considerably. (Channel, blur, levels, displace settings, etc. to get the best effect) Obviously there was cleanup involved as the flag is larger than the face.

    But again whatever tool works best for you is the one to choose. When more than one method exists, it's best to try them all and see which one best suits the situation or your workflow.
    Last edited by hawkeye; 03-04-2010 at 03:42 PM.

  10. #10
    Banned
    Join Date
    Mar 2010
    Posts
    21
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Quote Originally Posted by SCTRWD View Post
    This image just proves my point. Just take a look at it. The line of sight is right at the nostrils level. So the flag lines should bend down under the nose, be alomost straight at the nose levels and bend up above the nose. The way they are they don't look natural. No way Displace will do it.
    It's a face and not a ball. While displace is not perfect, it well suited for most projects, since a large majority of the viewers will just think that it looks cool and they can't be bothered with the technical accuracy or in other words, mission accomplished.

    Quote Originally Posted by SCTRWD View Post
    As for the time, I think using Liquify will take no longer then your Displace. Let's not fool anybody - your Displace has taken quite a number of tries and probes and undos before you found the right parameters. I think you missed the key moment I talked about in my post - the Mask. The Mask is the most essential part of it.
    You fail to understand that liquify requires more than just knowing how the tool works. As for displace; why is he fooling anyone? Displace is an easy tool to use if you know how it works and what kind of things you have to watch out for.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Powered by vBulletin® Version 4.1.9
Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.
Content Relevant URLs by vBSEO 3.6.0
Copyright 2011 Photoshop Gurus Forum. All rights reserved.
All times are GMT -5. The time now is 12:47 AM.