To explain this one, i tried to open 3dsMax, and i opened mudbox by accident.
one does not simply close mudbox without making something.
i downloaded mudbox yesterday, and i didn't really get to play about with it until about 10pm today.
I started off on this base mesh:
and after 4 hours of messing around, it became this:
it's been painted very roughly, and it still needs some sculpting done, once its finished, a body will be made and it will be ported into either Showcase or 3dsMax to be rendered ready for usage as free Photoshop stock.
and then perhaps rigged ready for a game.
no guides/tutorials used.
this guy is meant to look like a sort of robot, so if you have any structural ideas, experienced or not, lay em on me!
one does not simply close mudbox without making something.
i downloaded mudbox yesterday, and i didn't really get to play about with it until about 10pm today.
I started off on this base mesh:
and after 4 hours of messing around, it became this:
it's been painted very roughly, and it still needs some sculpting done, once its finished, a body will be made and it will be ported into either Showcase or 3dsMax to be rendered ready for usage as free Photoshop stock.
and then perhaps rigged ready for a game.
no guides/tutorials used.
this guy is meant to look like a sort of robot, so if you have any structural ideas, experienced or not, lay em on me!