Eggy
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Last week I posted a 3D work made in PS called 'Perpetuum'.
I was curious how it would look in Blender.
So I exported the PS 3D file into a .DAE file and imported it in Blender. I had to 'texturise' all the part with the textures that came with the DAE file and give it some new background.
The first file is PS 3D and the second one Blender.
There's no doubt that Blender creates a more realistic end result.
I was curious how it would look in Blender.
So I exported the PS 3D file into a .DAE file and imported it in Blender. I had to 'texturise' all the part with the textures that came with the DAE file and give it some new background.
The first file is PS 3D and the second one Blender.
There's no doubt that Blender creates a more realistic end result.
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