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3D Copper Processing Facility


Wow, thats a great one Chris!

Lots of details...

But I wouldn't eat my lunch near the 'substance' flowing through that channel, even if the the picnic bench looks appealing...:cheesygrin:
 
Wow, thats a great one Chris!

Lots of details...

But I wouldn't eat my lunch near the 'substance' flowing through that channel, even if the the picnic bench looks appealing...:cheesygrin:


Thanks Lambert...and yes the picnic benches just looks nice, maybe I should have planted some trees there.
 
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No no, the picnic bench is fine and a really nice touch but in 'real' life I don't think safety regulations would permit the bench near the produced fluid...:cool2:

If you are considering replacing the bench you could try a 3D tree object to make it interact with the environement.

https://www.archive3d.net/?category=22
 
Chris, I used a 3DS object (tree) from 3DArchive and honestly I often use those 'ready to use' objects. I wouldn't know how to make a tree in Blender or PS 3D (yet), so...

untitled.png
 
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Chris, I used a 3DS object (tree) from 3DArchive and honestly I often use those 'ready to use' objects. I wouldn't know how to make a tree in Blender or PS 3D (yet), so...

There is no space for 'green stuff' in this image, so I might try it in the next job. Though thanks Lambert for mentioning.
 
3D_CPF_MT_01.jpg

3D_CPF_MT_02.jpg

3D_CPF_MT_03.jpg

3D_CPF_MT_04.jpg

Regards.
MrToM.

EDIT: I now see what the last one is so ignore it.
 
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Yep, on that spot they would soon look like this...:shocked:

Copper Processing Facility.jpg
 
MrToM
Thanks MrTom.
I'm actualy aware of most of these flaws. Detected them after the the 3.final render. I was just to happy to even finish this job.
Maybe to lazy to return to all these important details after all the long hours of work.
No excuse for that, thanks for looking so closely MrTom.
You've got Eagles Eyes, and I have 'dented nuts'. ;)

Eggy
Thanks for showing this 'ugly' tree. Looks hilarious.
 

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