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3D Understanding the 3D Tool in CS6


Hellsrage

Member
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Hello! I'm, making a Rain Meter skin and could use some help with the 3D tool.

I've made an extrusion and altered it to my liking but when I apply a metal texture(I'm using an image not one of the materials) to it and render the texture looses a fair bit of quality. Ironically enough the texture actually looks better before rendering.

Is there anyway I can fix this problem?
 

Hoogle

Guru
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I don't like the 3d features in photoshop so rarely use it but isnt their an option to reduce texture opacity then that will bring it back to the none rendered version. I may be wrong though.

If you are a creative cloud subscriber then I would personally use after effects and the C4D lite package there you can model away in a proper 3d toolset and set up textures properly.
 

ALB68

Dear Departed Guru and PSG Staff Member
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Hoogle,
FYI.Watched a thing Adobe did today,,live stream, announcing a whole bunch of changes they are coming with. Three D is one of them. They say the goal is to make it as easy as working with 2D. I'm sure time will tell. I have tried using the 3d module but I fail with it. Either I am too dumb or just lack the patience to work with it.
I don't like the 3d features in photoshop so rarely use it but isnt their an option to reduce texture opacity then that will bring it back to the none rendered version. I may be wrong though.

If you are a creative cloud subscriber then I would personally use after effects and the C4D lite package there you can model away in a proper 3d toolset and set up textures properly.
 

Hellsrage

Member
Messages
8
Likes
2
I don't like the 3d features in photoshop so rarely use it but isnt their an option to reduce texture opacity then that will bring it back to the none rendered version. I may be wrong though.

If you are a creative cloud subscriber then I would personally use after effects and the C4D lite package there you can model away in a proper 3d toolset and set up textures properly.

I was worried the only solid option would be a real 3D editor. I think for now I'll either skip the 3D or see if I can mesh another layer over the 3D layer. It's too bad the quality gets killed when I render, I feel like that shouldn't happen but I have no clue what causes it, perhaps I'll stumble upon a solution in my future edits.
 

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