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3D Blender - Jailhouse


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Nice job with very good lighting Lambert.
As far as I remember the interior looks a bit too clean and I miss all the doodles on the walls.:inspect::poop:
Did you sculpt the cushions and towels yourself?
 

Pipsmom

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Nice job there :thumbsup:
Last time I saw one I was one that carried the keys and locked the bad girls up..... though but it wasn't as nice as yours either
 

gedstar

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Hey Lambert, really nice piece of work :thumbsup:
Just one small thing for me it looks a bit kinda grainy looking but maybe you didn't do a full render :thinking:
 

Eggy

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Nice job with very good lighting Lambert.
As far as I remember the interior looks a bit too clean and I miss all the doodles on the walls.:inspect::poop:
Did you sculpt the cushions and towels yourself?
This is a quick (well, not so quick) exercise in interior light.
I fosussed on the lighting and I changed and modyfied it a zillion time...
The cushions and bed sheets are from Archive3D.
It is possible I'll elaborate...
 
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Eggy

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Hey Lambert, really nice piece of work :thumbsup:
Just one small thing for me it looks a bit kinda grainy looking but maybe you didn't do a full render :thinking:
It is grainy Ged, I rendered it only 250 cycles.
I just wanted to see if it was worth working further on it so actually it is a WIP...if I feel like...
 

Eggy

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Thanks Ged.
The added smudge happened in PS.
I know you can work with two materials in Blender and use a blend mode but until now I didn't figured this out...
 
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I made a room and added some doodles to the walls.
As you mentioned it is possible to mix two different materials.

As an example I added dark doodles and on the other wall I added white doodles.
I'll upload the nodes setup for the 2 walls.

Doodles on a Prison Wall 1700.jpg
 

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