So I recently tasked myself with making an M24 for a group I work with.
I wanted to expand my horizons out a bit, I'm so used to organic modelling that I wanted to dive into something slightly out of my depth.
so I present to you my second weapon project:
high poly- no texture(bipod is still being worked on):
I've also modelled a Leupold Mk4 spotting scope to go with it:
Both models were made in 3ds Max and textured with Photoshop.
Let me know what you think!
thanks!
Zee
I wanted to expand my horizons out a bit, I'm so used to organic modelling that I wanted to dive into something slightly out of my depth.
so I present to you my second weapon project:
high poly- no texture(bipod is still being worked on):
I've also modelled a Leupold Mk4 spotting scope to go with it:
Both models were made in 3ds Max and textured with Photoshop.
Let me know what you think!
thanks!
Zee