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3D 3D Fantasy Items


gedstar

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That's really cool Chris :thumbsup: not sure if it was your intent but 2 of the objects on the right hand side look as if they are floating.

Untitled.jpg
 
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Thanks for your feedback Ged, I appreciate it.

I did it intentionally , no coincidence.
That's what I like in these creations, I'm free to show "unreal things".
The little white sphere is also floating.
 

peta62

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Very nice Chris, so the idea as the design and execution.

I am just wondering why is there wave in reflection on the largest sphere. Or is it not a sphere ?
 

peta62

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That's how a square or rectangular table is reflected on a sphere.
Yes, I agree, in case there is a corner. But in the reflection it seems the bullet ( sorry if I misinterpret the object ) points into the corner, so I should see at least an edge in the lower right corner of the picture, correct ?
 

Eggy

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Fantasy1renderFinal1700.jpg

The green lines are pointing towards the corners of the table. And because it's a sphere there are no straight lines but curves between the corners.
The red lines are showing the position of the bullit.
 
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Thanks Eggy for your explanation. What you show with the green and red lines is correct.

And thanks for the kind words. You're right, I think shiny objects are just awesome.
 

peta62

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Eggy - I admit it is many years since I had geometry at school, so I may miss something. I was thinking those two green lines should be its reflection and since one ( reflection ) points to the ( reflection ) corner the other should point to the real corner.

Fantasy1renderFinal1700.jpg

I think it needs some exact points to measure where exactly they are in 3D. I tried to point out one corner of the table, the only which I think we can ( without constructing the 3D space ) draw exactly.

Fantasy1renderFinal1700_2.jpg

I know this was computed by PS 3D engine, so I suppose it should be correct. Am I missing something ?
 

Eggy

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@Eggy - I admit it is many years since I had geometry at school, so I may miss something. I was thinking those two green lines should be its reflection and since one ( reflection ) points to the ( reflection ) corner the other should point to the real corner.

View attachment 61784

I think it needs some exact points to measure where exactly they are in 3D. I tried to point out one corner of the table, the only which I think we can ( without constructing the 3D space ) draw exactly.

View attachment 61785

I know this was computed by PS 3D engine, so I suppose it should be correct. Am I missing something ?
Well I don't know how big the 'table' was before Chris turned it into a 3D object and placed it in the scene.
I suppose the computer remembers the size outside the picture's bounderies.
 

peta62

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chrisdesign - thank you, so the bullet really points to the corner of the table. I think the edge cannot be seen because it is darkened there. Now I understand it completely. Plus it is very interesting to see the whole scene how it was created. Thank you very much.
 

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