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Advice for a filter to help with my 2d RPG mapping

#1
Hello everyone,

Hey guys, just wondering if anybody would be willing to help me out with a filter, or some advice that could get me on the right track, to help me get some mapping assets to sync up better. I am currently using an RPG Maker game engine, but doing all of the mapping by hand with Photoshop.

Problem is that if I try to incorporate more modern assets to give more variety, the artistic styles clash and you get this very awful contrast between the older (which I am currently mapping with) and the newer assets. I have attached an image showing the problem in the following link, but if you need the actual assets or more data sent through I would be happy to provide what I can.

Thank you!
 

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