A style popular in video games of a certain era, how would it be possible to recreate this in photoshop? Preferably without using the 3D tools? Is there a shortcut to getting that kind of depth that changes direction to make the text look like it bends away from you?
Not perfect by any means - this was a quick job you would need to add shadows and textures to your liking.
I took a standard font (in this case Impact) and typed GOLDEN SHARK in red
I rasterised the Type
Then I used the rectangular marquee tool and selected the right hand side of the image and promoted this to its own layer.
I did the same again for the left hand side of the image.
Now I had the left and right sides of the image on their own layers
Now hide one of the sides
On the visible side I created a copy using Ctrl + J
I changed the colour of this copy to orange using a colour fx - I then rasterised the layer style
I then copied this layer a further 4 times giving me a total of 5 copies.
working from the first copy to the last I shifted the position by 2 additional pixels for each layer (tip select the move the move tool and tap the cursor keys - each tap will move the image 1 pixel). For the right hand image you go down 2 pixels and right 2 pixels - increase the count by 2 for each of the copies (copy 1 moves by 2 pixels, copy 2 by 4 pixels copy 3 by 6 pixels etc.)
Repeat this for the other side.
Make sure that the original red copies are above the orange copies.
You should now have a reasonable 3d representation of your text. (seriously it is much quicker to do than to describe ).
On the top layer use the following combination - Ctrl + Alt + Shift + e, this will create a merged layer on top of the stack (try to make sure you have a transparent background before you do this.)
Now hide all the other layers
Now use the transform tool (Ctrl + T) to change the image. Once you have selected transform right click on the selection and you will have a variety of transform tools available. I suggest playing with perspective and distort. If you hold down shift while dragging out one of the corners in distort it will ensure you have a perfectly horizontal transform.