Hey guys
this is my latest WIP, I started it abut 3 hours ago I wanted to spread out into the realm of high poly modelling with no intent to optimize and put into a game for once, so i could really go to work on it, and I thought a small character project would be a good place to start.
I decided upon a robot/android with similar features to a human, the only concept I had was my old graphics A-level piece which I did over a year ago, once my EHDD's plugged in next, I'll fish it out and attach it. So far the modelling techniques used have been spline and edge modelling.
I've decided to call the android "Nova" it's a decent character name.
early WIP render:

I still have a LOT of wires to place down, so yeah, it looks like it has a moustache currently XD
Hope you enjoy it, and as usual constructive critiques on the model and design are welcomed, including setting/background suggestions
Feel free to use any of the renders in this thread done by me in your Photoshop work, just be sure to credit it where necessary.
this is my latest WIP, I started it abut 3 hours ago I wanted to spread out into the realm of high poly modelling with no intent to optimize and put into a game for once, so i could really go to work on it, and I thought a small character project would be a good place to start.
I decided upon a robot/android with similar features to a human, the only concept I had was my old graphics A-level piece which I did over a year ago, once my EHDD's plugged in next, I'll fish it out and attach it. So far the modelling techniques used have been spline and edge modelling.
I've decided to call the android "Nova" it's a decent character name.
early WIP render:

I still have a LOT of wires to place down, so yeah, it looks like it has a moustache currently XD
Hope you enjoy it, and as usual constructive critiques on the model and design are welcomed, including setting/background suggestions
Feel free to use any of the renders in this thread done by me in your Photoshop work, just be sure to credit it where necessary.