+ Reply to Thread
Results 1 to 6 of 6
  1. #1
    Guru
    Join Date
    Feb 2002
    Posts
    1,534
    Thanks
    0
    Thanked 1 Time in 1 Post

    speckles and difference gradients:

    Inspired by Moth's Creepy thread on the showboard, I remembered that long ago we were delving into difference gradients, and that I had done some more work on that which wasn't posted.
    Here it is:

    METHOD:

    1/ open a document, make it black. I chose 500x500 pixels
    2/ set colours to black and white, take the gradient tool, set it to sphereical (or another mode, or combinations...as you please) and set its mode in the toolbar to difference
    3/ draw a few large circles. example:

  2. #2
    Guru
    Join Date
    Feb 2002
    Posts
    1,534
    Thanks
    0
    Thanked 1 Time in 1 Post

    speckles and difference gradients:

    4/ Now apply the filter Sketch>Reticulation. I set it as follows, but please experiment:

    density 40
    Foreground 20
    Background 3

    5/ SelectAll, Copy to clipboard.
    6/ Undo the filter (go back to initial state)
    7/ Copy the background layer. Name it Reticulation or so (name those layers!!)
    8/ add a layer mask to the ret. layer, Alt-copy the mask icon so that you see your white mask and paste your reticulated image from the clipboard unto the mask.
    9/ Click on the icon of the image in the ret. layer to activate the image and go to Image>Adjustments>Hue Saturation. Change the hue (I chose some dirty yellow) and play a bit with saturation.

    10/ Add two more laters, and uncheck the eye-icon of the others.
    11/ Fill the bottom one of the two new layers with a solid colour. I chose a bright red
    12/ Fill the top one with white, and apply monochromatic Gaussian noise to it. Quite a lot of it.
    13/ Set the top layer to difference mode, and merge visible
    14/ Drag this noise layer between the background and the ret. layer, and set its mode to SoftLight or so.
    15/ Add a Hue/Saturation adjustment layer. Placed at the top, this will influence all layers below it. Decrease Saturation.

    That's it.

    Here is the result. Have fun, and play with it!

  3. #3
    Guru
    Join Date
    Feb 2002
    Location
    Kelowna, BC Canada
    Posts
    2,256
    Thanks
    1
    Thanked 4 Times in 4 Posts

    speckles and difference gradients:

    Good info Erik.

    This reminds me of the old days when we'd combine various types of gradients in a channel, to create more complex 3D looking objects, then use that channel in the Lighting Effects filter, and apply it to a solid coloured layer.

  4. #4
    Guru
    Join Date
    Feb 2002
    Posts
    1,534
    Thanks
    0
    Thanked 1 Time in 1 Post

    speckles and difference gradients:

    Yeah...way back in time,...in Granite Valley, when Bill Gatesrock and Steve Jobstone were playing with little digital dinosaurs...


    [size=24px]WIIILLLMMMAAA...I AMME HOOOME...

    Dino...no...DINO...NOOOOO!!!!![/size]

  5. #5
    Guru
    Join Date
    Sep 2002
    Posts
    2,329
    Thanks
    0
    Thanked 0 Times in 0 Posts

    speckles and difference gradients:

    Erik!

    Seriously, this is a really cool effect and one that I will get around to playing with. It's right up there (but just under) Moth's gradient/lighting technique!

    Thanks for sharing! ;)

  6. #6
    Power User
    Join Date
    Aug 2002
    Posts
    400
    Thanks
    0
    Thanked 0 Times in 0 Posts

    speckles and difference gradients:

    Very nice, Erik, thanks! I'll definitely be playing with this one. :}

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Powered by vBulletin® Version 4.1.9
Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.
Content Relevant URLs by vBSEO 3.6.0
Copyright 2011 Photoshop Gurus Forum. All rights reserved.
All times are GMT -5. The time now is 09:39 PM.