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3d files from 3D Studio Max to CS5 extended - HELP!!
I need your help. I bought a library of models created in 3D Studio Max with vray and haven't been able to import the meshes with their mtl files and jpeg texture maps into cs5 extended. I was able to import the meshes as a 3ds file but was limited to the number of faces and the resultant quality was hit or miss. I could also import obj files as a single mesh comprised of what should have been several separate meshes. In both cases without a connection to their mtl files or their jpeg texture files. I heard that there is a vray plug-in for photoshop. Would that help and if so where can i get it? Any suggestions would be greatly appreciated. So far this is what it feels like!!
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Forum Mod
Re: 3d files from 3D Studio Max to CS5 extended - HELP!!
why not render it out in studio max and then import the image into photoshop, you can render it as a png alpha channel if you want a transparant background. You will find 3ds max will do a far better rendering than photoshop will.
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Re: 3d files from 3D Studio Max to CS5 extended - HELP!!
Thanks for your quick response. The problem is, as I should have explained, is that I need to composite the imported 3D objects with a 2D photo and I find it easier to combine the two (perspective, lighting, etc. ) easier in Photoshop with which I'm a lot more familiar.
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Forum Mod
Re: 3d files from 3D Studio Max to CS5 extended - HELP!!
Then a png alpha channel will surely work you can crop and resize and change perspective in photoshop to your original image.
or create a floor and background in studio max using your image as a texture then you can model in real time around your image.
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