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Thread: glass effect

  1. #21
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    Re: glass effect

    I just realized why the glass part is so opaque. I just got out another bulb, and it`s a Soft White bulb (just like the one I used for reference). They really look like that. They are that non-translucent.

    That`s a good tip, though lasa. Did you distort with a displacement map, or spherise ?

  2. #22
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    Re: glass effect

    Spherise.... the displacement map and I don't get along...I could go so far as to say it hate me.
    Lasa

  3. #23
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    Re: glass effect

    the displacement map and I don't get along...I could go so far as to say it hate me.
    Lol. Well, I'd say you did a great job on that bulb. It looks very nice. Thanks for the tip.

  4. #24
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    Re: glass effect

    Looks good, but it's different kind of light bulb. I would like to see someone take docilebob's light bulb and improve upon, but keeping it the same kind. Sadly I'm pretty busy right now, otherwise I would give it a shot. Any volunteers?

  5. #25
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    Re: glass effect

    I`m working on a new one.
    C'mon everybody show me your bulbs !!
    I have a feeling I`ll regret saying that. Aw, well, bring em on.

  6. #26
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    Re: glass effect

    OK here`s the first draft of lightbulb 2
    Tear it up. I can take it.

    <edit> saw flaws, updated</edit>

  7. #27
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    Re: glass effect

    No one has an opinion (or bulbs or their own ?) ? I find that hard to believe.

    Or did I miss a meeting ?

  8. #28
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    Re: glass effect

    Nothing there to tear up. You've hit the reflections right on with this render. The shadow may be a bit over the top, but that's just a first impression. Good work.

  9. #29
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    Smile

    wonderful! thanks for the info..

  10. #30
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    Re: glass effect

    Sounds interesting

 

 

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