+ Reply to Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 30

Thread: glass effect

  1. #1
    Guru
    Join Date
    Jun 2005
    Posts
    680
    Thanks
    0
    Thanked 0 Times in 0 Posts

    glass effect

    Some time ago, someone posted a question about creating glass in PS. That's when I discovered that I wasn't too good at the effect, so I made my mind up to work on it. Here's an example of how far I've gotten. It still needs some improvement but I think I've got the tools now and I'm on the way to pulling it off.
    This was done using the Reindeer 'Select Edges' plug-in ( free at Reindeer Graphics ) and by creating some gradient brushes. Once I get the technique I'll post a quick tutorial. I know that I still need more transparency. I am working on getting that without sacrificing
    definition. I'll post the progress for critique later.
    "Things have their shape in time, not space alone. Some marble blocks have statues within them, embedded in their future"

  2. #2
    Lee
    Lee is offline
    Guru
    Join Date
    Feb 2003
    Posts
    552
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    Boy, that's a great start, Ron. Nice work.

  3. #3
    Guru
    Join Date
    Mar 2005
    Posts
    660
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    Here's a technique that I came up with. I used an hdr image and decreased the exposure to separate the light source(s) from the rest of the image and did a bit of distorting with warp transform. I've found that this is one of the best ways to achieve realistic looking reflections. I guess it's kinda cheating (not 100% PS) but it looks good.
    For the sake of comparison, I whipped up an old tube and used an hdr map.
    BTW, how exactly did you use that 'Select Edges' Plug-in and for what?

  4. #4
    Guru
    Join Date
    Jun 2005
    Posts
    680
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    Patrick. How are you editing HDR or EXR in Photoshop? anyway, The way I use ( and the reason ) 'Select Edges' is for very subtle color enhancements , shading and hilighting.
    Here's what I do; 1) move my image to a new window with trans bg. Duplicate the image, Turn off the top image, select the bottom one, use the 'select edges' plug-in' ( choose the effect you want ) Now.. The most important step, click on select > inverse and click 'delete'. You are left with a line image that defines the contrasts of the orig photo. You can increase the 'drawing' by duplicating the layer and merging, you can change the color, add a gradient, add any layer style, blur, Place it on top of the photo and let your right brain kick in.

    here's some examples of how I use it. the top is the orig. illust. the center has a colored and blurred select edge effect over the top and the small one has the select edge line under the image then a gradient brush ( as eraser ) vignetting the image. These effects have little or no value for photos, but for illustration, the sky's the limit
    "Things have their shape in time, not space alone. Some marble blocks have statues within them, embedded in their future"

  5. #5
    Power User
    Join Date
    Apr 2003
    Posts
    235
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    I did some glass stuff a while back, too.




  6. #6
    Guru
    Join Date
    Mar 2005
    Posts
    660
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    That neat, Ron! Downloading the plug-in right now. Btw, that is a SWEET illustration. I'd like to see a larger version of that car/vehicle thing.
    All I do to the HDR image is turn down the exposure and gamma to extract the actual 'light source' of the image, then convert it to 8-bit. If you try this with a normal 8-bit image, turning down the brightness will only cause all the highlights to turn to grey. This is similar to how an HDR image is used for 3D rendering. It uses the 32-bit data to extrapolate the light sources and reflection channels. Although a 3D program does this more accurately, the same principle works with Photoshop too.
    And bob, that light bulb is cool. The apple is ok, but I like the bulb.

  7. #7
    Guru
    Join Date
    Apr 2002
    Posts
    1,552
    Thanks
    0
    Thanked 30 Times in 11 Posts

    Re: glass effect

    This a cool thread and interesting read and some great stuff Ronmatt and docilebob

    How did you do the metal part docilebob? It would be interesting to know your approach (no need to go into great details though), because I'm always open for new ideas. ;)

  8. #8
    Power User
    Join Date
    Apr 2003
    Posts
    235
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    Honestly, Gaussian, I had to go look in the PSD, it was a long time ago.
    Seems that there are 3 paths, stroked, and about 13 Layers of mostly hand painted (with an Optical Trackball) highs and lows..
    Says it`s a 1.02 MB file, if you`d like me to post it, just lemme know.

  9. #9
    Guru
    Join Date
    Apr 2002
    Posts
    1,552
    Thanks
    0
    Thanked 30 Times in 11 Posts

    Re: glass effect

    Quote Originally Posted by docilebob
    Says it`s a 1.02 MB file, if you`d like me to post it, just lemme know.
    No, just wanted to know the basic approach you used docilebob, because I think you did a very good job on that part, well done.

  10. #10
    Power User
    Join Date
    Apr 2003
    Posts
    235
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Re: glass effect

    Ah. Thanks.
    I`d like to hear any C&C on the glass part, if you have it....

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Powered by vBulletin® Version 4.1.9
Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.
Content Relevant URLs by vBSEO 3.6.0
Copyright 2011 Photoshop Gurus Forum. All rights reserved.
All times are GMT -5. The time now is 08:04 PM.