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I created your emboss EFFECT design and did a screen capture of one of the two layers that were embossed.  You can see in the screen capture that there is a layer of rasterized type called 'eF' and another layer of smaller rasterized type called 'emboss EFFECT' and a third layer called Paper BackGrd.  I kept those two upper layers separate because the emboss effect might be somewhat different because of the delicate vs bold areas that are affected but that's really up to the designer.


So we are both on the same page, the emboss effect basically attempts to 'stamp-down' the affected layer onto the surrounding background layer.  That creates a shadow and highlight from the 'sides' of the stamped down background and also creates a shadow on that affected layer (ie 'eF' or 'emboss EFFECT') from the 'walls' of the stamped down portion.


Double click on the layer you want to be embossed and then double click on the 'Bevel and Emboss' dropdown.  A Bevel and Emboss screen then pops up with all the parameters you will need.  You can play with your own settings to get the look you are after.  Some of the setting are dependent on the pixel size of the entity you are working on.  Obviously a pixel (px) width of 10 pixels in a 20 pixel shape looks much different in a 200 pixel shape when seen for any 'distance'.  Some aspects like 'shading angle' are intuitive whereas I had to think a bit on what lighting altitude meant.  Everything is obvious in hindsight:)


I hope this helps.  Good luck


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