What's new
Photoshop Gurus Forum

Welcome to Photoshop Gurus forum. Register a free account today to become a member! It's completely free. Once signed in, you'll enjoy an ad-free experience and be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Reply to thread

Re: How do I merge the diffuse texture with the effects and generated normals (3D mod




Well i'm not so familiar with mapping either... :(


I can describe the situation a bit more detailed I guess.


I have a 3D model (.obj) and a texture (.tga) which I also showed on this thread.


Isn't there any way to 'convert' the 'normal' map (and effects) in 2D so it will overwrite/ merge with the texture? e.g: when you're painting on the 3D model it will be directly on the texture of the diffuse. but in the other hand when you add effects and 3D generated normals it won't add it to the texture. That's my goal.




I lack a lot of 'design-skill' knowledge. especialy for 3D obj's. I have a  sense of how it works, but a little more information about it can't  hurt.


What is our favorite program/app? (Hint - it begins and ends with the letter P)
Back
Top