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Re: How do I merge the diffuse texture with the effects and generated normals (3D mod




I'm back. I also forgot to mention that I edited some of my posts (minor modifications, mostly spelling), but some of it changed my intentions.


Also, I think I can just copy over the effects from the 3D model over to the texture.


I'll try that in a second, but how am I going to use that generated pattern? (the PSB image I showed before). you said it wasn't possible?


What is our favorite program/app? (Hint - it begins and ends with the letter P)
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