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Construct, or make a shape on a conventional 8 bit per channel RGB canvas;

01

[ATTACH]61583[/ATTACH]


Uniformly fill it with ~40% gray;

02

[ATTACH]61584[/ATTACH]


Blur edges to achieve a fade to white;

03

[ATTACH]61585[/ATTACH]


Crop to original shape (or slightly larger);


05

[ATTACH]61586[/ATTACH]


At this point, you have two choices.  You can either:


a)Convert to grayscale, then to bitmap with the following parameters:

input = output resolution = 72 ppi (halftone screen)

frequency = 1 line per inch

angle = 0 degrees

shape = round


...and you should get something close to this.  If you don't want the circles to touch each other and look more like diamonds in the areas they are touching, just make the gray fill a bit lighter.


06a

[ATTACH]61587[/ATTACH]

or


b) Leave it as an RGB image and use

Filter / Pixellate / color halftone

Maximum radius = 60 px

All angles = 0 degrees


...and you should get something close to this:

06b

[ATTACH]61588[/ATTACH]


HTH,


Tom M


What is our favorite program/app? (Hint - it begins and ends with the letter P)
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