Hello,
I am developing a Texture Compositing Tool that is powered by a node graph engine.
These are some of the features we added recently:
I would appreciate if you guys could give it a try and let me know what you think.
Thank you!
I am developing a Texture Compositing Tool that is powered by a node graph engine.
These are some of the features we added recently:
- PBR Viewport (Albedo Normal Roughness Metalness Occlusion) with direct and ambient illumination.
- Native support and tools for normal images. (Convert Modify Blend)
- Nodes for normal image sculpting. (Relief Grow Shrink Relax)
I would appreciate if you guys could give it a try and let me know what you think.
Thank you!
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