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Recent content by pt123

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    3D Displacement maps in 3d texturing

    Hi dv8_fx, Thank you so much, I am really grateful for this offer to help. I will take a look as well in the topics to see if I can find the needed information. Thank you again very much.
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    3D Displacement maps in 3d texturing

    Hi dv8_fx, Thank you for your response. I am loading the texture onto the model, as mentioned, through the "normal maps" loading attribute in the properties panel. When you say I may need to tweak it some more, what do you mean? Where do I tweak it and using what method. I'm still not clear...
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    3D Displacement maps in 3d texturing

    Hi! I have a question regarding texture mapping with 3d models in Photoshop.. I want to texture my model using a displacement map to help guide some of the textures, but when I load the map, it creates very bold and blocky shapes which doesn't really match the texture. I'm wondering if anyone...
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    3D Painting on 3d models in PS 6?? Please HELP!!! :)

    Hi, I have a question for CS6 experts, and grateful for any responses. I'd like to paint directly onto a .obj file in 3d; doing all my texture work in PS. In earlier CS extended version, I could paint directly onto the model, and the color was opaque and gave me the pure color I was looking at...
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    Question using 3D in CS6: How to PAINT unadulturated color directly onto model?

    Attached here is the look I am trying to avoid but havent found solution in CS6
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    Question using 3D in CS6: How to PAINT unadulturated color directly onto model?

    Attached here is the look I am trying to avoid, but havent found the solution in cs6
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    Question using 3D in CS6: How to PAINT unadulturated color directly onto model?

    Hi, I have a question for CS6 experts, and grateful for any responses. I'd like to paint directly onto a .obj file in 3d; doing all my texture work in PS. In earlier CS extended version, I could paint directly onto the model, and the color was opaque and gave me the pure color I was looking...
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