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  1. R

    Tip: what helps you work easier and faster without block

    You can thank Edgen Animation for that one... Something about that soundtrack on my site (called Vega) that really inspired me. I created my site listening to it so I had to post it. Edgen has tons of free MP3s www.mp3.com do a search for Edgen
  2. R

    Quick way to flatten a PS document on a layer

    I have to say that I LOVE when you guys make tutorials you do the keyboard shortcuts KEEP THAT UP... I been remembering a few saves a ton of time
  3. R

    PSD file format question

    Actually AC I would have our coders just make a "port" to directly include .psd into the game engine. When you see a HUD in games its usually a TGA file... I wanna have it call a PSD file directly and get all the benifits. I was wondering if that is possible? If these applications do...
  4. R

    Tip: what helps you work easier and faster without block

    I will be honest music does it yes, very soft lights yes, but the KEY is this "One good drink" - Tequilla shot something =) Might sound odd but I am a bit more free minded when I do. When I am seroiusly stuck on something I take a drink (maybe game for half an hour) come back to it...
  5. R

    PSD file format question

    this is kinda technical and I just wanted some input from you guys. I haven't researched this much but... the PSD file format is really large but it is great source and enables abilities that nothing else can. Such as my previous post about having OVERLAY layers with transparent...
  6. R

    Complex export issue with layer blending and transparency

    Here is my glass version (background isn't mine just using it to show off the glass) http://www.c3command.com/file_downloads/glass_v1.jpg The tutorial on this site helped out but still did a lot of custom stuff. I actually have the glass in the shape of squares but I can't post it because...
  7. R

    Complex export issue with layer blending and transparency

    thanks! Although what you said isn't great news least I know the answer. The glass thing I was going to use is going to be in a GUI interface with a in-game engine rendered background. doing still images wont be possible. Have to redesign this a bit. Thanks again!
  8. R

    Complex export issue with layer blending and transparency

    Let me start off by telling you the overall purpose then the problem. I used this site for tutorials in the past and the Glass Pillbutton tutorial comes to mind. In that tutorial layer blending was set to MUTIPLY and OVERLAY. So it blends in with the background. Lets say we have an...
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