Hi,
I'm back )
Used to be regular here but switched to 3D. After a while I started working
on low poly modeling so I found my self sometimes work more than
50% of the time with 2D ( for texturing my models ).
Anyway, here is the human knight from the game I'm working on
and I have problems making his texture metalic, I wanna try make
it shiny metal.
I'm attaching the human knight model and part of it's texture ( the
chest ), at the end his body armour will be black metal and his shoes
and hand guards will be gold.
Thanks for the help, feel free to use the part of the texture I attached
to make it metal and tell me how you did it cause I really tried everything
I know but with no good results.
I can't use textures since the texture of the knight is built from many
parts and if I'll use textures it'll be seen in the connecting areas.
The highlights are already there ( burn and dodge brushes ).
Thanks !
Ran
I'm back )
Used to be regular here but switched to 3D. After a while I started working
on low poly modeling so I found my self sometimes work more than
50% of the time with 2D ( for texturing my models ).
Anyway, here is the human knight from the game I'm working on
and I have problems making his texture metalic, I wanna try make
it shiny metal.
I'm attaching the human knight model and part of it's texture ( the
chest ), at the end his body armour will be black metal and his shoes
and hand guards will be gold.
Thanks for the help, feel free to use the part of the texture I attached
to make it metal and tell me how you did it cause I really tried everything
I know but with no good results.
I can't use textures since the texture of the knight is built from many
parts and if I'll use textures it'll be seen in the connecting areas.
The highlights are already there ( burn and dodge brushes ).
Thanks !
Ran