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How can make the glass in water effect??


I was talking about this just the other day.
Unfortunately, it's time to put the little one to bed.
If no one beats me to it, I'll see what I can whip up.
Hmm... I wonder if I should use the same subject...?
 
Kids driving me nuts. Not much time for this. How about a gentle nudge?

Attachment Left Side:
1. New Doc with 50% grey
2. Channels palette > Red
3. Make sure foreground/background are default 'd'
4. Filter > Render > Clouds Difference Clouds to taste
5. Channels palette > Green
6. Filter > Render > Clouds/Difference Clouds to taste
7. Channels > RGB
8. Filter > Blur > Gaussian Blur just a tad to soften it up

Attachment Right Side:
1. Edit > Transform > Free Transform to squish it verically
2. Edit > Transform > Perspective to give it, umm... perspective
3. Save as a PSD

Ug!

Chop the target and do some vertical flipping. Use Displace or Glass and the colourful map to distort.
Add more layers and layer masks as needed.

Gotta go!
 
I made a large dark green rectangle, painted a bunch of horizontal stripes in various colors, smudged, liquified, and blurred. Then I duplicated the layer, ran a horizontal motion blur on it, changed the blending mode and reduced the opacity. I then used the Transform Tool to reduce the height, giving it the smaller ripple effect.

The glass and the Iceberg are just royalty-free stock photos, manipulated with liquify.

Made another rectangle selection on a new layer and played with the airbrush and the paintbrush to get the sky.
I've still got reflections on the water to add, and I need to finish the glass itself and the water separation area...
This one's fun!
 

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