I am trying to render an object that is a cylinder to a smooth object. I just made it in PS by selecting "new mesh - > cylinder" and adjusted some colouring to see a light animation. All is fine, except that the edges are still a polygon object, it does not have a round edge. Is there a setting for this in preferences I am not seeing? Or how does it work? The thing takes a while for each render to check, so I post this question instead.
Thanks for any help.
Thanks for any help.