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http://download.nvidia.com/developer/NVTextureSuite/NormalMapFilter.8bf


I don't know whether it also works on mac.

Please: can anyone try this out?


It's nothing bizarre or so: the only thing it does is change a rgb image (I use grey rgb) into a coloured image of which the three channels info can be used in some 3D apps as "normal map" which is indeed something like creating a coloured displacement map in photoshop.

example used for the wall:


What is our favorite program/app? (Hint - it begins and ends with the letter P)
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