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3D Photoshopping Terragen created images?


Reverend

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Sort of a pointless topic, maybe, but I'm curious none-the-less. Has anyone out there used Photoshop to make a Terragen created scenic image look even better? And, if so, what did you do? I'm at a loss for ways to tweak my scenic images to look even more.. well.. scenic, and realistic. heh.
 
I haven't, yet I looked at a lot of, often very beautiful, works created with Terragen;
What is often lacking is atmosphere. Dirt. Detail. Imperfections. Nature's Chaos. Life. Oxygen, Hydrogen, in short: air.

Also, the colours are mostly a bit too saturated. Proof: it is much more difficult to discern a digital black and white from a natural one.

And the landscapes are often very spectacular while the pics are pure perfection. And that is not from this earth.

Photoshop tools: masks, layer masks, noise, grain, clouds, even more masks. And a lot of painting on the masks.
 
~nods.. nods~ Yes, that is quite true. Terragen rendered images do look way to perfect to honestly be realistic. I'll have to give that a try later, see what I can come up with. heh.
 
As soon as I have the time, I want to dive into Terragen. I do believe it is a very good app, and with what I saw lately, it'll be difficult to get better landscapes.
Otoh: that "realism" is also a problem for Poser and even very sophisticated software.
I personally don't mind when the realsim isn't perfect: I consider the impact of the work to be of far more importance.
But I'd say that to add realism is mainly a question of terrain maps. The more detailed, the better.
 
PSD

I dont realy think that you have to work with Photoshop after you created image in Terragen. There is nothing much to do with that, atleast you want to correct unpropper Shadows and Highlighted areas.
Here is one example: http://www.photoshopgurus.info/forum/viewtopic.php?t=4942
Compare the picture on the Top, with the picture on the bottom. Sometimes many of the textures does not properly reflecting the light and than you have to work with Burn and Dodge tools. Sometimes you can even work with Repalcing tool and different Brushes to correct Sky effect or any other.
 
Re: PSD

(PSD) Sergiy said:
I dont really think that you have to work with Photoshop after you created image in Terragen.
I disagree with that. Programs are nothing but tools, nothing more. It's the end result that counts. Lots of good artists use more than one tool for an image, I see/read that over and over when I browse art galleries on the internet

You can also easily make global adjustments to a Terragen image, without messing things up. I agree, if you want to do more complicated stuff, then you have to be careful, but that doesn't mean that one shouldn't use Photoshop. Photoshop doesn't make the wrong corrections, only the artist does.

You also have to understand the importance of an image. You might make the most realistic mountains in Terragen, but does that make your image a winner?

I totally agree with Erik who spoke the wise words: "I consider the impact of the work to be of far more importance." :righton:
 
PSD

... [honesty] John you have the right point, programms are tools and we have to use them all to get better results. But, There is nothing much you can do with Terragen in Photoshop. I can use Terragen in Terranium or 3D Studio MAX integration. ... but, There is nothing much you can do with it in photoshop.

Good Luck
Serge
 
Re: PSD

(PSD) Sergiy said:
But, There is nothing much you can do with Terragen in Photoshop. I can use Terragen in Terranium or 3D Studio MAX integration. ... but, There is nothing much you can do with it in photoshop.
Again, I disagree. There's lots you can do with a Terragen image. Several of the best ranked Terragen images were modified or adjusted in Photoshop. The greatest example of what Photoshop can do for your 3D images is one of the best Vue d'Esprit artists called Kenwas, who takes his images to another level by using Photoshop; http://www.renderosity.com/gallery.ez?ByArtist=Y&Artist=kenwas

Again, it's all depends an what your intentions are with your art. If you seek super realistic images, then one might think to focus mainly on 3D, but I think you have a problem to understand that this isn't what most people are after and that's also the reason why we have so many different art forms.

Also try to explain to me, how millions of people use Photoshop with great succes for the most realistic art one can think of (photography) and why we can't use Photoshop for Terragen? \:]
 
Serge

John,
I know what kind of person you are, its hard to prove something to you when you protect your own Opinion.

Tell me... how often do you using a Terragen with Photoshop? if you ever did?
I bet you its not often, and there aren't many of works Online made with Terragen and than Edited with photoshop.
and why we can't use Photoshop for Terragen?
Was mensioned in our Dialog? ... or did i say we "CAN'T use Photoshop in Terragen?
Again, it's all depends an what your intentions are with your art. If you seek super realistic images, then one might think to focus mainly on 3D, but I think you have a problem to understand that this isn't what most people are after and that's also the reason why we have so many different art forms.
Actualy i`m pretty healthy person, i dont have any "sickness of realities" and i dont have any problems with understanding the words "different art forums".

I think our talk is being totaly unpointless, and we have stay close to the Topic :)
 
I'm happy that your crystal ball helped you to know who I am, that you checked out the Terragen gallery or forums at Renderosity to find all the answers. I'm also happy that you proved me wrong and that you can make huge corrections with a photograph but that you can't do this with a terragen image. I'm also happy that you discovered that you didn't wrote "There is nothing much you can do with it in photoshop" and that this whole discussion was off-topic because Reverend wrote "I'm at a loss for ways to tweak my scenic images to look even more.. well.. scenic, and realistic.".

Oh well, I guess discussions are also a form of art! :D
 
Sorry, that was me, forgot to log on :\

Btw, about your link Sergiy: http://www.photoshopgurus.info/forum/viewtopic.php?t=4942

Wasn't it you who wrote "You know, if i was someone else and i didn`t use terragen or didn`t know about it. I would never understood what was wrong with that picture". [innocent]

Now isn't that a contradiction, because you said earlier "But, There is nothing much you can do with Terragen in Photoshop."

Have a nice day! 8))
 
Serge

"Crystal ball" is that a new way to describe peoples characteristics? Who-o-o [shhh] looks like it has a big sense of humor or deep uncovered marale.
Wasn't it you who wrote "You know, if i was someone else and i didn`t use terragen or didn`t know about it. I would never understood what was wrong with that picture"
Yes it was me... and it also was me, who wrote "Quote: how often do you using a Terragen with Photoshop:? if you ever did?" and i didn`t get no response. I`m not trying to start again, i just canno`t understand what kind of game you playing by posting the last reply?
One more,
I wouldn`t call it a Contradiction. Because it is the only picture i have ever done in Terragen than Edited in Photoshop. But i guess you right... or atleast you have a right point.

Good Luck
 
Hey fellas... please don't hyjack this thread ok? Thx.

As to the original question Reverend asked, i've done one specific image that was later "enhanced" in PS. I needed to add elements to the image that Terragen can't yet do itself.

Here's the original image and the final modified version, and a brief explanation of what was added to it in PS. Hope this can help give you a few ideas.

POST WORK:
Basic 3D scene created with Terragen. Model created by hand and photographed. Photos of a finger & some people inserted. All else in the image done from scratch using Photoshop: rain, shoreline waves, splashes, fog, colour touch-ups/enhancements, etc.
 
Reverend, there are several ways to improve an image
  • things like fog and glow
  • copy/paste mountains that are resized and blurred to create depth. Clipping masks on skies are great for positioning mountains in the background. You can combine parts of multiple images, as long as the light is the same (angle, intensity, color, etc)
  • hand painting rocks, stones (not as difficult as it seems). Make a few different ones, copy/paste, resize or make a stone brush to scatter them.
  • creating your own textures that you blend over certain areas. Correct blending preserves lighting and shadows.
  • use blended gradients with or without masks
  • control saturation, brightness (use masks)
  • use cloud brushes (I use a set called nagel series 11) to create clouds
  • use brushes to create the illusion of foliage. Check the internet for some good brushes, experiment with them on a grey canvas
  • use clone or healing brush to fix or add areas of interest
  • adding a convincing shoreline with waves, foam and/or splashes
  • adding things like birds flying in a distance, stars, rainbow, rain, quite easy to do in PS
  • rays of light. Is possible, but takes some practice before they look convincing[/list:u]One important thing; always keep a good eye on light & shadows. Make also good use of blending, opacity, contrast, etc. The magic wand is a good tool to select darker or lighter areas. Use it to make corrections or to create masks. Soften your masks, feather when necessary, don't be afraid to use filters on masks, save your selections as channels (saves you a lot of work in some cases). Of course you can always add parts of photographs or 3d models.

    I've done a lot of post work on Vue d'Esprit images and I used that experience to grab a gray image of a Terragen mountain without any textures and took it in Photoshop. I could have added texture/color it in Terragen, but I wanted to show what can be done in PS.
    I could show you a better example with Vue d'Esprit, but I can't post that image, because it's going to be part of a challenge and one of their rules is that I can't post it anywhere else.

    Attached is the final result. It's a quick one, but you get an idea what is possible.
    The more experienced Terragen artists can go even further than what I show in this example. What is possible has a lot to do with the artist and not the tool. Photoshop is a great tool and it's sad that some people still don't see its true potential in the right hands.
 
Serge

This Tips just great guys, Indeed :righton:
(I dont realy know why i was Contradicting to you John, sorry man for that )

Good luck 8))
Serge
 
i would like to add something, which may help you to do the hop faster:

-open Terragen
-adjust the first exposure settings (like in the Tutorial)
-THEN under the Menu "windows" -> QTVR Tools -> Settings
(button leftside) -> hot air balloon gift voucher Keep individual Frames
- then Render the Cubic panorama and when it finished, you will have the
.mov and the 6 images for the first Expsure settings.

that's it, but i'm not sure Dish Network Deals if the QTVR setting are also in the non-registered Version of Terragen available. with this method you save a much of time.
 

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