Good morning,
I have a question about pixelation within very small objects. The issue that I'm having is when I create an odd shape that is rather small, I still get an ugly jagged edge around it. Blurring the channel, messing with the levels, it doesn't seem to do any good because the image is so small. If I zoom in & select a blurred channel, it still selects the exact same perimeter as the original layer even though it's blurred (because it's so small, it's seen as the same object). Any way I can get around this and have nice smooth edges? Please see the example.
Take care!
Celldss
I have a question about pixelation within very small objects. The issue that I'm having is when I create an odd shape that is rather small, I still get an ugly jagged edge around it. Blurring the channel, messing with the levels, it doesn't seem to do any good because the image is so small. If I zoom in & select a blurred channel, it still selects the exact same perimeter as the original layer even though it's blurred (because it's so small, it's seen as the same object). Any way I can get around this and have nice smooth edges? Please see the example.
Take care!
Celldss