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3D lights in room


Duga Longsbi

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I like the improvement -- :righton:

Could you maybe put a gaussian blur on the wall shadow? (the shadow of the orb on the window wall) It kinda' looks like the orb should be cut in 1/2 then place about 1 inch from the wall the way you have the shadow set up! It should look a little blurred -- because in real life, light bends around objects. And the further you get away from a hard surface (such as a wall) the shadow becomes less defined and more blurry! ;)

Also, I liked the way you had the lighting scheme in the first one. I like the new lighting scheme in the second one -- is there a way to possibly combine the two? What I mean is, keep the window bar shadows like the first one and meld them with the lighter color of the second one! It'll add some great dynamics to the picture! ;)

Oh, before I forget, the second link doesn't work -- maybe you might want to get that fixed. I would like to see the tutorial for this!

But otherwise, I love the improvement you made on it!! Try those hints to see if it makes it look better to you!
 
Great improvement with the light, but I wonder about that shadow on the wall. Seems like the shadow should be opposite the window not on that wall
 
Duga, I'm going to be honest. I think that a lot of things seem to be wrong with this image; shadows missing, lack of softness in light and shadows, shadow too dark, wrong angles, etc.

I know that you use Rhino 3D and C4D. You might consider to rebuild this scene in 3D to see exactly what's wrong with it ;)
 
No more C4d. I do plan to use all those nice suggestions in my new project (same window light rays)
About the link I'll have to use other host since doc isn't an image
Tnx a lot for comments
 
The bottom link works. That's a good thing -- and the link on the resulting page is a good link to some nice tutorials!! :righton: For the rest of us, here is that link:

http://www.petersharpe.com/Tutorials.htm

I do have to agree with everybody though, although it is better, you do need to fix it up a bit!

JoeD wrote
shadows missing, lack of softness in light and shadows, shadow too dark, wrong angles, etc.

Keep up the good work!! :righton:
 
Duga I think the first one is better, I don't like that hard edged circle of ligkt on the floor of the second one.
 
Duga, I think you finally have it!! everything seems to be in line (correctly shaped and all) Nice Job on the last post!! 8))
 

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