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Transform and image (make it smaller/larger)


skjc

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Hi,

If I open a jpg image in PS and then increase the canvas size which makes the jpg bigger does this mean that the jpg has been resampled (so pixels have been added) ?

thank you
 
adjusting the canvas size should not effect the image already there adjusting image size will resample the image
 
thank you. So if I transform the image and use the resize handles to make it larger then it is auto resampled (upsampled) ? or if I drag it smaller it is downsampled ?
 
no it will just stretch the pixels that are already there. Downsizing is not a problem upscaling can make the image look pixelated but depending on the original image and quality you may be able to make it about 50% larger if it is a good resolution starting image. However you will be better off resizing the image by going to image > size and selecting the best resizing option if you want to change it dramatically.

But even that method will loose clarity if you go to big.
 
thanks. Sorry but I am confused with this process (I have an example)

I have an image that is 100 x 200 and it is being used for web only. I want to make it bigger but the pixel size on my monitor is constant so if I make the 100 x 200 bigger by transform I can't be making the pixels bigger on screen because they are always the same size. I hope this makes sense as I am a bit lost here.

thanks
 
well that is not always the case.
an example you can have 2 images that are 1000 X 1000 Px in size and the same image.
image 1 can have a resolution of 72 dpi
image 2 can have a resolution of 300 dpi

these are dots per inch the 300 dpi has more details will be sharper as the image is broken down into a lot more dots there for you can transform this image to a lot bigger than 1000 x 1000 px and would see little difference.

if you transform the image of 72 dpi then it will begin to get blurry.

basically the higher dots per inch the better quality the image is the lower dots per ince means the dots are bigger and loose detail.

depending on how much you want to resize it then you need to understand about dpi rather than px count.
 
Thanks Hoogle, I am unsure if that is correct (I am new so apologies).

If the image is 1000 x 1000 then the dpi is irrelevant on the web (or so I thought). 1000 X 1000 is a total of 1M pixels whether it is 300 dpi or 72 dpi. For printing it makes a difference but for the web it doesn't (?). So my monitor would show both images exactly the same. This is what I believe but I am usually wrong ;)

The thing is that if I then make by image bigger by resizing (not using the image > image size but by dragging with transform) does this perform an auto resample ?

I just can't seem to get my head around this one and its painful for you to explain so thank you again
 
It does to an extent however upscaling an image is not reccommended as you loose quality it stretches the pixels and that is how you get a pixelated look to your images.

when you save it for web then it looks worse than when it is on your screen
 
thank you very much again especially for your patience. I don't think I am explaining it very well so I will make one last try (my fault not yours).

On my monitor the pixels are set with the display as 1680 x 1050 they are all the pixels I have and the monitor size remains the same and the pixel size on my display remains the same (hope that makes sense).

I take my 100 x 200 pixel image which is using 20,000 of my screen pixels. I then make it 200 x 400 so now it is using 80,000 of my screen pixels. Those 60,000 pixels came from somewhere ? I cant have 20,000 bigger pixels (stretched) because my display pixel is the same size (it did not get bigger).

So I guessed the 60,0000 pixels were added by upsampling
 
Sorry I am tired and not explaining myself very clear. will try and be clearer here
the dpi is for print
however saving for web will exagerate the low resolution more and can look pixelated if it is a low quality image. so enlarging it will make it look even worse when you upload the image. hope that is clearer.
 
Hi skjc, welcome to PSG.

Hoogle's explanation is accurate. I think you have some preconceived notion and are not really reading carefully. Try reading through this again. Meantime, since I don't think I can explain it any better, I will see if I can find some further reading for you :D
 
Try searching resampling on the forum. Maybe that will help you understand. It isn't an easy concept if you haven't played with it -- in actuality. So I don't mean to sound patronizing to you and I apologize if I did. It took me a while to really wrap my head around the idea.
 
thank you

I think I may finally have it if this is correct that is:



I have an image that is 100 x 200 and is represented on screen by 100 x 200 screen pixels. I make it 200 x 400 by resizing. What happens (I think) is that it is not resampling it is indeed stretching my pixels. The image is still 100 x 200 pixels but is now represented on screen by 200 x 400 pixels. So 1 image pixel now = 2 screen pixels so it is stretched and looks blurry/pixelated
 
When in doubt check it for yourself. In the screenshot one image has been resized to double it's original, the other the canvas was double sized then the image transformed to fit the canvas. The results as you can see, are pretty much identical. (shown at 400%)
 

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