This is my first foray into using the photoshop CS6 3D tools.
I am doing a lot of composition and in some images I have an item that is being used repeatedly. To make things easier, I have a textured 3D model of that object. If I select a section of the model and hit render, it renders for awhile and I check it out.
The area that's been rendering, even after 5-10 minutes looks very grainy compared to the part that hasn't been rendered.
The idea I'm going for here is that I can spin the object as needed as well as light the object as needed for the particular composition. That part works, but the render itself just looks awful.
I am doing a lot of composition and in some images I have an item that is being used repeatedly. To make things easier, I have a textured 3D model of that object. If I select a section of the model and hit render, it renders for awhile and I check it out.
The area that's been rendering, even after 5-10 minutes looks very grainy compared to the part that hasn't been rendered.
The idea I'm going for here is that I can spin the object as needed as well as light the object as needed for the particular composition. That part works, but the render itself just looks awful.