Mark Watson
New Member
- Messages
- 1
- Likes
- 0
I am currently working on a project in 3ds max and after creating the base colours on my texture page i require some advice. I've decided that the paint on the model is going to be used and scraped on the edges and corners to give it that realistic look. Therefore im not sure on how to apply this on the texture page. Do i import a whole image and then create a brush type or do i use an image and just rub parts of it out leaving some scabs behind ?