Yes, you did Paul....That's what i said?
I do not have that function in cs5?Yes, you did Paul....
But to be more accurate, it may not be that the lower layers were turned on. The OP could have seen that on the animation frame and active layers as he worked on it and test played it.
But because the frame setting was left at "Do not dispose", this will cause previous layers to propagate itself in succeeding frames.
Hence you have to set it to Automatic. It's a faster, instant fix compared to re-doing the animation sequence from scratch.....
Sorry guy's, that was my fault.....I didn't really explain it very well, thanks DV8 for filling in the blanks....There's actually a no turn off "Do not Dispose" button. Toggling to Automatic does the job...
dv8 with usual pat on MRT's back.... There, there.... there, there.....Sorry guy's, that was my fault.....I didn't really explain it very well, thanks DV8 for filling in the blanks.
Yeah, one has to remember that when dealing with animated gif's any that are posted here already have the error inherent within them.
As DV8 said, my solution would work on the original PSD from which the gif is produced......not the erroneous gif you see here.
Sorry for any confusion....it was late, it was early, I was tired, an old friend came in from out of town, my tux didn't come back from the cleaners, there was a terrible flood....locusts....look, it wasn't my fault!